#include"DefaultGameMoviePlayer.h"
#include"..\..\Engine\Classes\Engine\GameEngine.h"

TSharedPtr<FDefaultGameMoviePlayer> FDefaultGameMoviePlayer::MoviePlayer(new FDefaultGameMoviePlayer());

TSharedPtr<FDefaultGameMoviePlayer> FDefaultGameMoviePlayer::Get()
{
	//if (!MoviePlayer.IsValid())
	//{
	//	MoviePlayer = MakeShareable(new FDefaultGameMoviePlayer);
	//}
	return MoviePlayer;
}

void FDefaultGameMoviePlayer::Initialize()
{
	/*TSharedRef<SWindow> GameWindow = */UGameEngine::CreateGameWindow();

}